When a Spell/Trap Card, or monster effect, is activated: Destroy 1 "Crystal Beast" card you control, and if you do, negate the activation, and if you do that, destroy that card. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone while this card is in your GY (even during the Damage Step): You can banish this card; place 1 "Crystal Beast" monster from your hand, Deck, or GY face-up in your Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Crystal Miracle" once per turn.
TCG Stats OCG Stats
Best Decks
Crystal Miracle
TCG OCG
AND OR NOT
Side
Custom Filters
T3 Only
Side
Cards (Max 10, above card list has no effect)
=
1
There are no decks available.
1
Sets
TCG Sets OCG Sets
Title
Rarity
Release
Banlist History
TCG OCG
No banlist changes found (Old banlist history is unavailable)